Difference between revisions of "Virindi Tank Advanced Options"
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==Recharge== | ==Recharge== | ||
− | Recharge-Norm-HitP: | + | '''Recharge-Norm-HitP''': Sets the percentage at which the macro will Heal during combat |
− | Recharge-Norm-Stam: | + | '''Recharge-Norm-Stam''': Sets the percentage at which the macro will Re-stam during combat |
− | Recharge-Norm-Mana: | + | '''Recharge-Norm-Mana''': Sets the percentage at which the macro will get Re-mana during combat |
− | Recharge-NoTarg-HitP: | + | '''Recharge-NoTarg-HitP''': Sets the percentage to which the macro will Heal when Idle |
− | Recharge-NoTarg-Stam: | + | '''Recharge-NoTarg-Stam''': Sets the percentage to which the macro will Re-stam when Idle |
− | Recharge-NoTarg-Mana: | + | '''Recharge-NoTarg-Mana''': Sets the percentage to which the macro will Re-mana when Idle |
− | Recharge-Helper-HitP: | + | '''Recharge-Helper-HitP''': Sets the percentage at which the macro will Heal a fellow |
− | Recharge-Helper-Stam: | + | '''Recharge-Helper-Stam''': Sets the percentage at which the macro will give stamina to a fellow |
− | Recharge-Helper-Mana: | + | '''Recharge-Helper-Mana''': Sets the percentage at which the macro will give mana to a fellow |
− | DoHelp: | + | '''DoHelp''': If true, allies are healed/restamed/given mana. The fellowship window must be open to help fellows (or be in a [[Virindi Integrator 2]] fellowship) |
− | HelperDistanceHitP: | + | '''HelperDistanceHitP''': Sets the max distance at which the macro will Heal fellows |
− | HelperDistanceStam: | + | '''HelperDistanceStam''': Sets the max distance at which the macro will re-stam fellows |
− | HelperDistanceMana: | + | '''HelperDistanceMana''': Sets the max distance at which the macro will give mana to fellows |
− | CastDispelSelf: | + | '''CastDispelSelf''': Casts dispel life magic self VII when the macro has a vuln on it |
− | UseDispelItems: | + | '''UseDispelItems''': Uses either a Gem of Stillness or a Condensed Dispel Potion when the macro has a vuln on it |
− | UseDispelDrum: | + | '''UseDispelDrum''': |
− | UseHealersHeart: | + | '''UseHealersHeart''': When set to true and you have a healer's heart in your item list, the macro uses it for Helper |
− | JumpOutWandCasting: | + | '''JumpOutWandCasting''': For healer's heart, when enabled, the macro jumps right after using the heart. This causes the heal to go out immediately and your character to have to stand there doing nothing until the timer is up. |
− | RechargeBoostTimeSeconds | + | '''RechargeBoostTimeSeconds''': Maximum time for the recharge boost effect to last. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge |
− | RechargeBoostAmount | + | '''RechargeBoostAmount''': Number of h/s/m points used for recharge boost. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge |
− | MinimumHealKitSuccessChance | + | '''MinimumHealKitSuccessChance''': The lowest chance of success, in percent, that the macro will accept when attempting a heal with a health kit |
− | UseKitsInMagicMode: | + | '''UseKitsInMagicMode''': When true, the macro uses available healing kits to heal while in magic mode (with a higher priority than spells) |
− | StaminaToHealthMultiplier: | + | '''StaminaToHealthMultiplier''': For a Stamina to Health spell to be used, it must be this much better than a normal healing spell |
− | ManaToHealthMultiplier: | + | '''ManaToHealthMultiplier''': For a Mana to Health spell to be used, it must be thism uch better than a normal healing spell |
− | GoToPeaceModeToUseKits: | + | '''GoToPeaceModeToUseKits''': Causes the macro to drop to peace mode before using a healing kit |
− | ClearLevelBoostFlagOnCast: | + | '''ClearLevelBoostFlagOnCast''': When true, RechargeBoost only applies to the first spell cast after switching to magic mode |
− | IdleCraftCount_HealthKits: | + | '''IdleCraftCount_HealthKits''': The number of health kits of each type to craft up to when idle |
− | IdleCraftCount_StamKits: | + | '''IdleCraftCount_StamKits''': The number of stamina kits of each type to craft up to when idle |
− | IdleCraftCount_ManaKits: | + | '''IdleCraftCount_ManaKits''': The number of mana kits of each type to craft up to when idle |
− | IdleCraftCount_HealthFood: | + | '''IdleCraftCount_HealthFood''': The number of health foods/potions of each type to craft up to when idle |
− | IdleCraftCount_StamFood: | + | '''IdleCraftCount_StamFood''': The number of stamina foods/potions of each type to craft up to when idle |
− | |||
− | |||
+ | '''IdleCraftCount_ManaFood''': The number of mana foods/potions of each type to craft up to when idle | ||
==Melee Combat== | ==Melee Combat== |
Revision as of 18:54, 24 June 2013
---Details To Come - Work In Progress---
The Virindi Tank Advanced Options allow you to tweak specific macro actions
Many of the Advanced Options can be set via the /vt opt list/set/get chat commands.
Visit Virindi Tank Commands
*Note: Several options are in multiple locations, this is for ease of access when navigating the options in-game. Making changes in one location will change it overall.
Contents
Misc
AutoCram: Moves items from the main pack to side packs
AutoStack: Stacks stackable items
RandomHelperBuffs: Casts buffs on nearby players randomly
RandomHelperIntervalSeconds: Sets the timer for RandomHelperBuffs
IdlePeaceMode: Loots, navigates, and salvages in peace mode.
StopMacroOnDeath: Causes the macro to become disabled when the character dies
RefillWornMana: Uses mana charge types specified in the Consumables panel to refill worn items
RefillWornMana-Item-ManaPercent: Sets the minimum percentage of mana left on an item at which to refill
ManaStoneLootCount: The maximum number of usable mana stones the macro will try to keep in your inventory when looting
ManaTankMinimumMana: The minimum mana required for an item to be used to fill mana stones
ManaChargesWhenOff: When true, mana charges and stones are used to keep equipped mana filled even when the macro is disabled
AutoFellowManagement: When true, automatically recruits players on request, and manages waiting lists and votes when acting as the fellowship leader (See Virindi Tank Fellowship Commands)
DeleteGhostMonsters: Attempts to detect when monsters appear to be there but really do not exist, and signals the client to delete them
GhostMonsterSpellAttemptCount: The number of times the macro must attemp to cast a spell on a monster, without the spell starting, before the monster is marked as ghost
WhoYouGonnaCall: No Function
BlacklistMonsterAttemptCount: The number of successful attacks that must miss a target before it is blacklisted
BlacklistMonsterTimeoutSeconds: The amount of time a monster is blacklisted for being unhittable
DeleteGhostMonstersByHPTracker: An alternate method to force the deletion of ghost monsters which works for melee, missile and mage attacks.
GhostDeleteHPTrackerSeconds: The number of seconds that must pass with no received health updates for a target before it is considered a ghost
GoToPeaceModeToUseKits: Causes the macro to drop to peace mode before using a healing kit
Recharge
Recharge-Norm-HitP: Sets the percentage at which the macro will Heal during combat
Recharge-Norm-Stam: Sets the percentage at which the macro will Re-stam during combat
Recharge-Norm-Mana: Sets the percentage at which the macro will get Re-mana during combat
Recharge-NoTarg-HitP: Sets the percentage to which the macro will Heal when Idle
Recharge-NoTarg-Stam: Sets the percentage to which the macro will Re-stam when Idle
Recharge-NoTarg-Mana: Sets the percentage to which the macro will Re-mana when Idle
Recharge-Helper-HitP: Sets the percentage at which the macro will Heal a fellow
Recharge-Helper-Stam: Sets the percentage at which the macro will give stamina to a fellow
Recharge-Helper-Mana: Sets the percentage at which the macro will give mana to a fellow
DoHelp: If true, allies are healed/restamed/given mana. The fellowship window must be open to help fellows (or be in a Virindi Integrator 2 fellowship)
HelperDistanceHitP: Sets the max distance at which the macro will Heal fellows
HelperDistanceStam: Sets the max distance at which the macro will re-stam fellows
HelperDistanceMana: Sets the max distance at which the macro will give mana to fellows
CastDispelSelf: Casts dispel life magic self VII when the macro has a vuln on it
UseDispelItems: Uses either a Gem of Stillness or a Condensed Dispel Potion when the macro has a vuln on it
UseDispelDrum:
UseHealersHeart: When set to true and you have a healer's heart in your item list, the macro uses it for Helper
JumpOutWandCasting: For healer's heart, when enabled, the macro jumps right after using the heart. This causes the heal to go out immediately and your character to have to stand there doing nothing until the timer is up.
RechargeBoostTimeSeconds: Maximum time for the recharge boost effect to last. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge
RechargeBoostAmount: Number of h/s/m points used for recharge boost. Boost causes the macro to prefer to recharge once it switches to magic mode to recharge
MinimumHealKitSuccessChance: The lowest chance of success, in percent, that the macro will accept when attempting a heal with a health kit
UseKitsInMagicMode: When true, the macro uses available healing kits to heal while in magic mode (with a higher priority than spells)
StaminaToHealthMultiplier: For a Stamina to Health spell to be used, it must be this much better than a normal healing spell
ManaToHealthMultiplier: For a Mana to Health spell to be used, it must be thism uch better than a normal healing spell
GoToPeaceModeToUseKits: Causes the macro to drop to peace mode before using a healing kit
ClearLevelBoostFlagOnCast: When true, RechargeBoost only applies to the first spell cast after switching to magic mode
IdleCraftCount_HealthKits: The number of health kits of each type to craft up to when idle
IdleCraftCount_StamKits: The number of stamina kits of each type to craft up to when idle
IdleCraftCount_ManaKits: The number of mana kits of each type to craft up to when idle
IdleCraftCount_HealthFood: The number of health foods/potions of each type to craft up to when idle
IdleCraftCount_StamFood: The number of stamina foods/potions of each type to craft up to when idle
IdleCraftCount_ManaFood: The number of mana foods/potions of each type to craft up to when idle
Melee Combat
EnableCombat:
DefaultMeleeAttackHeight:
TargetLock:
TargetSelectMethod:
TargetSelectAngleRange:
DebuffEachFirst:
AutoAttackPower:
DebuffSelectionMethod:
DeleteGhostMonsterByHPTracker:
GhostDeleteHPTrackerSeconds:
UseRecklessness:
Spell Combat
EnableCombat:
SpellDiffExcessThreshold-Hunt:
RingDistance:
MinimumRingTargets:
SwitchWandToDebuff:
JumpOutWandCasting:
DoJiggle:
TargetLock:
UseArcs:
ArcRange:
TargetSelectMethod:
TargetSelectAngleRange:
DebuffEachFirst:
DebuffSelectionMethod:
DeleteGhostMonstersByHPTracker:
GhostDeleteHPTrackerSeconds:
DebuffPrecastSeconds:
Ranges
AttackDistance:
AttackMinimumDistance:
ApproachDistance:
RingDistance:
CorpseApproachRange-Max:
CorpeApproachRange-Min:
NavCloseStopRange:
NavFarStopRange:
UsePortalDistance:
HelperDistanceHitP:
HelperDistanceStam:
HelperDistanceMana:
ArcRange:
TargetSelectAngleRange:
DoorIDRange:
DoorOpenRange:
EnableNav:
ApproachDistance:
CorpseApproachRange-Max:
CorpseApproachRange-Min:
NavCloseStopRange:
NavFarStopRange:
UsePortalDistance:
CorpseCacheTimeoutMinutes:
OpenDoors:
DoorIDRange:
DoorLockpickDiffExcessThreshold:
NavPriorityBoost:
Buffing
EnableBuffing:
SpellDiffExcessThreshold-Buff:
IdleBuffTOpoff:
IdleBuffTopoffTimeSeconds:
RebuffTimeRemainingSeconds:
BuffProfile_Prots:
BuffProfile_Banes:
BuffCastRecast_Seconds:
BuffCastRecastReset_Seconds:
Crafting
ArrowheadFletchDiffExcessTheshold:
AutoCraftItems:
SplitPeas:
SpellCompMin-Critical:
SpellCompMin-Normal:
SpellCompMin-Idle:
UseSpecialAmmo:
DoorLockpickDiffExcessThreshold:
IdleCraftCount_HealthKits:
IdleCraftCount_StamKits:
IdleCraftCount_ManaKits:
IdleCraftCount_HealthFood:
IdleCraftCount_StamFood:
IdleCraftCount_ManaFood:
Looting
EnableLooting:
ReadUnknownScrolls:
LootAllCorpses:
LootFellowCorpses:
LootPriorityBoost:
CorpseItemAppearanceTimeoutSeconds:
CorpseItemIDTimeoutSeconds:
ManaStoneLootCount:
ManaTankMinimumMana:
CombineSalvage:
LootOnlyRareCorpses: